*******************************
Band of Brothers Modification
	for
Medal of Honor: Allied Assault
*******************************

Thank you for taking interest in downloading our first few maps!
The BoB team would like to thank all of the community for their patience 
and for all of the support.

This is the first release from the team.
This release includes:

-3 maps
 - Normandy: Riverside (bobobjaa01)
 - Normandy: The Farm (bobobjaa02)
 - Brecourt Manor (bobobjaa03)
-Skins made by the previous team

These maps were previously released with the old team, although there were
many faults! It was also only made for Spearhead.
Many hours have been put into make these maps as playable and nice as I
could make them! A lot of credit goes out to the original designers of the maps.

Right now, these maps have been made for and tested with Allied Assault. No testing
has gone into these for Spearhead or Breakthrough!

These maps are only objective! Our later releases will add deathmatch maps.

Some things were not able to be placed in these maps due to time constraints and
lack of volunteers. The 105mm cannons in brecourt being one of them.
These will be in when we release later versions.

The bob team has placed a lot of time and effort to get these maps to you all
and we hope you enjoy the preview of what is to come!

****************************
Installing:
****************************
To install, open the zip file with winzip or a similar program
(which I am sure you have done since you reading this)
Extract the following files into the mohaa main folder:
-bobsounds
-bobsoundsntextures.pk3
-bobobjaa01.pk3
-bobobjaa02.pk3
-bobobjaa03.pk3
-BoBSkinPack1-1.pk3

That is all!

ENJOY!!!



**************************
The Band of Brothers Team:
**************************
Project Director:
Scott Reimer "Cpt Pennybags"

Assistant Project Director:
Jon Porter "Rungsi"

Web Master:
Mark Heard "Obersturmfuhrer" 

Mapping Team:
CptPennybags
Rungsi
Pvt.Army
Minx
Jules
Kazjak
Fiveboy
EliteCorpz-Alpha
Cyborg

Skinning Team:
Flakrider

Scripting Team:
Ospery97
Cyborg

3d Modeling and Animation Team:
Locc
Col_Sanders
BigDanTeauge

Audio Team:
Det Pak

Texture Team:
Open

Server Team:
Subwolfer


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A new development team is currently in selection. Most spots are open. If you are interested email scott_reimer2000@yahoo.com



Honorary members involved in the making of the Band of Brothers Modification

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Tommy Pikul "DeathPool": Level Design
Chad Grenier "HkySk8r187": Level Design, Scripting, 2D Artwork
Paul Cannon "Pac": Level Designer
Brad Silby "Red_5": Modeling
Matt Lisuch: Modeling
VOXEL : Modeling
Antti Hyvrinen "Sgt.KIA": Texture Artist
Garry "Wolf-Man": Texture Artist
Patrick Houghton: Cinematic Productions
Aaron "n1ght w0lf" : Audio
Daniel Wynn "[ULOG] Gen. Murdoc": Audio
Bart Ysselstein "Kaelius": Audio
Danny Hogan: Historical Research
Dave D'Angelo "Black-Op" : Historical Research
Victor Vitaliano "Hurricane": Historical Research 